AI Insights · Timothy · October 2021
Top 5 Neon Games on iOS in the UK - Q3 2021
Discover the performance trends of the top 5 Neon Games on iOS in the UK during Q3 2021, including weekly downloads, revenue, and active users.
In the third quarter of 2021, the top 5 Neon Games on the iOS platform in the United Kingdom exhibited varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at each game’s metrics:
Beatstar from Space Ape Ltd saw a significant increase in weekly revenue, starting at approximately $3.1K at the end of August and peaking at around $26.4K by the end of September. Weekly downloads for Beatstar also showed a dynamic trend, reaching a high of 35.2K in the first week of September before settling at 18.4K in the last week. The game's active user base grew steadily from 9.6K in late August to around 44.9K by the end of the quarter.
Tiles Hop EDM Rush Music Game by Amanotes Pte. Ltd. experienced a gradual decline in weekly revenue, starting at $7.1K at the end of June and dropping to approximately $4K by the end of September. Weekly downloads fluctuated, peaking at 17.5K at the beginning of August and then decreasing to 14.8K by the end of September. Active users showed a downward trend from 122K in late June to 94.7K by the end of the quarter.
Geometry Dash from RobTop Games AB maintained relatively stable weekly revenue, with figures around $2.2K in early July, slightly decreasing to $1.4K by the end of September. The game’s weekly downloads remained modest, starting at 580 in late June and increasing to 881 by the end of September. Active users showed minor fluctuations, ranging from 21.9K in late June to 23.2K by the end of the quarter.
Dancing Road: Hop Ball Music by Amanotes Pte. Ltd. saw a decline in weekly revenue from $1K in late June to about $571 by the end of September. Downloads followed a similar trend, decreasing from 4.1K in late June to 2.8K by the end of the quarter. Active users also declined from 35.9K at the end of June to 25.1K by the end of September.
Bricks Breaker Quest by MOBIRIX showed an upward trend in weekly revenue, starting at $428 in late June and peaking at $1.4K by the end of August before settling at $756 by the end of September. Weekly downloads were relatively stable, starting at 156 in late June and ending at 192 by the end of September. Active users showed a slight decline from 10.1K in late June to 8.7K by the end of the quarter.
For more detailed insights and trends on these games, visit Sensor Tower.